Venice, the Italian city of water ways and festivals, masquerades and balls. The city of romance and life but beneath the joviality and parties lay darker things. Vampires roam the night and lycanthropes howl at the moon. Do you dare take residence?


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Master Vampires

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1 Master Vampires on Thu May 20, 2010 2:37 am

Aubrey

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Vampire - Master
All vampires have these basic attributes:

    Increased strength

    Increased fortitude

    Heightened senses

    Stop aging: vampires remain the age they were when they were turned.

    Heal quickly: of course, this is dependent on the instrument used to harm them.

    Master Powers

    As well as having the powers of a Fledgling (see Fledgling Powers section) and an Adept (see Adept Powers Section), Master vampires have additional powers:

    Animal to Call: Some master vampires have one or more animals to call. This ability also allows them to summon and command animals and lycanthropes of that type. A sufficiently powerful lycanthrope can interfere with this call, however. Having two animals to call is very rare, and such vampires are usually also le Sourde de Sang.

    Human & Animal Servants: The ability to create Human or Animal Servants.

    Rise Early: Some master vampires are able to wake, move, and use their powers during daylight but cannot venture into sunlight.

    Advanced Voice Tricks: The ability to form an emotional or hypnotic connection with their voices.

    Draw Blood From A Distance: This ability allows a vampire to cut or skin an opponent, but only if that opponent has a magical aura.

    Drain Power: A master is capable of drawing all of the power from vampires that he has personally sired, reducing them to a weakened, near-skeletal state.

    Call Shadows: Some master vampires can call shadows, cloaking an area in darkness.

    Pyrokinesis: Some vampires have a minor level of pyrokinesis, but major pyrokinesis is unheard of among vampires.

    Read Minds: Some vampires have a mind reading power but they only can read peoples minds from a distance away.

    Sourde de Sang: A vampire who is strong enough to support their own bloodline, in turn no longer needing the animating force of their Master. A Sourde de Sang appears able to mask and retard the development of master vampire status in his or her followers.

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